Attack | Defense | Knowledge | Spell Power Resources | Luck / Morale Spell Casting / Protection | Misc Return
- Sword of Anduran
- + 5 attack
- Holy Hammer
- + 5 attack
- Giant Flail
- + 1 attack
- Thunder Mace of Dominion
- + 1 attack
- Power Axe of Dominion
- + 2 attack
- Dragon Sword of Dominion
- + 3 attack
- Spiked Helm
- + 1 attack and defense
- Spiked Shield
- + 2 attack and defense
- Breastplate of Anduran
- + 5 defense
- Armored Gauntlets
- + 1 defense
- Stealth Shield
- + 2 defense
- Divine Breastplace
- + 3 defense
- Sword Breaker
- + 4 defense, + 1 attack
- Minor Scroll of Knowledge
- + 2 Knowledge
- Major Scroll of Knowledge
- + 3 Knowledge
- Superior Scroll of Knowledge
- + 4 Knowledge
- Foremost Scroll of Knowledge
- + 5 Knowledge
- White Pearl
- + 1 Knowledge and Spell Power
- Black Pearl
- + 2 Knowledge and Spell Power
- Mages Ring of Power
- + 2 Spell Power
- Casters Braclet
- + 2 Spell Power
- Witches Broach
- + 3 Spell Power
- Staff of Wizardry
- + 5 Spell Power
- Helmet of Anduran
- + 5 Spell Power
- Enchanted Hourglass
- + 2 turn duration on combat spells
- Wizards Hat
- + 10 turn duration on combat spells
- Arm of the Martyr
- + 3 Spell Power but adds undead morale penalty
- Power Ring
- + 2 spell point regenration / day
- Endless Purse of Gold
- + 500 gold / day
- Endless Bag of Gold
- + 750 gold / day
- Endless Sack of Gold
- + 1000 gold / day
- Tax Lein
- - 250 gold / day
- Endless Pouch of Sulfur
- + 1 sulfur / day
- Endless Vial of Mercury
- + 1 mercury / day
- Endless Cord of Wood
- + 1 wood / day
- Endless Pouch of Gems
- + 1 gem / day
- Endless Cart of Ore
- + 1 ore / day
- Golden Horseshow
- increased luck in combat
- Lucky Rabbits Foot
- increased luck in combat
- Gamblers Lucky Coin
- increased luck in combat
- Four-Leaf Clover
- increased luck in combat
- Fizbin of Misfortune
- decreases morale
- Medal of Valor, Courage, Honor, Distinction
- all increase morale
- Masthead
- + 1 luck and morale in sea combat
- Holy Pendant
- immune to curse
- Pendant of Free Will
- immune to hyptonize
- Kinetic Pendant
- immune to paralyze
- Seeing-eye Pendant
- immune to blind
- Pendant of Life
- immune to death spells
- Pendant of Death
- Immune to Holy Spells
- Serenity Pendant
- Immune to Beserk
- Evil Eye
- halves casting cost of curse
- Snake Ring
- halves casting cost of bless
- Skullcap
- halves casting cost of mind imfluencing spells
- Elemental Ring
- halves casting cost of summoning spells
- Wand of Negation
- protects troops from dispel magic
- Ankh
- doubles resurrect and animate
- Book of Elements
- doubles summoning spells
- Gold Watch
- doubles hypnotize
- Ice Cloak
- halves damage taken from cold spells
- Fire Cloak
- halves damage taken from fire spells
- Evercold Icicle
- cold spells do 50% more damage
- Lightning Rod
- lightning spells do 50% more damage
- Heart of Fire
- 50% protection from fire, but doubles damage from cold spells
- Heart of Ice
- 50% protection from cold, but doubles damage from fire spells
- Broach of Shielding
- 50% protection from Armageddon and Elemental Storm, but - 2 Spell Power
- Battle Guard of Anduran
- Max luck and morale, + 5 attack, defense, and spell power, and gives Town Portal spell
- Legendary Scepter
- + 2 attack, defense, knowledge, and spell power
- Sphere of Negation
- Disables combat spells for both sides
- Golden Bow
- Eliminates penalty for castle walls
- Balista of Quickness
- Catapults shoot 2 times per combat round
- Spade of the Necromancer
- Increased Necromancy skill
- Hideous Mask
- Prevents 'wandering' armies from joining you
- Stateman's Quill
- reduces surrender cost to 10% cost of troops
- Ammo Cart
- Unlimited ammo for creatures that shoot
- Telescope
- + 1 visible squares
- Compass
- increased movement on land and sea
- Astrolabe of Mobility
- increased movement of sea
- Nomad Boots of Mobility
- increased movement on land
- Travelers Boots of Mobility
- increased movement on land
Unknown